CameraX provides an easy to use api and the purpose of this article is to define a complete guide with different kind of resources about how this api could be easily integrated in our Android apps.Continue reading “Android CameraX – Complete Guide”
Image analysis and applying extensions when pictures are taken are use cases often accessed by the users. By using CameraX API we are able to implement them in a very simple way. If you want to learn more check the code samples and the theory behind these features in the current article.Continue reading “Smile, it’s CameraX! [analysis and extensions]”
As an Android developer I learned that when I develop an app it is not about me, it is about the users who will interact with the app I build. The quality of the code and also the involvement to deliver high-quality features are reflected in the experience of our users.
As a team leader, I understood better than launching an app is a team effort and our way to collaborate, our shared vision will have an important impact on the success of a product.
In this talk, I’m going to cover some of the lessons I learned along the way and I will present a road-map that in my opinion should be crossed by each Android developer. We will talk about Kotlin, how to write Clean Code in Kotlin, guidelines in building the app architecture, and how to create an achievable learning plan.
As humans, we have emotions and feelings and one of the best ways to capture our emotions is to take pictures.
Some of our greatest experiences are actually captured in pictures. For sure each one of us have pictures from birthday parties, holidays, travels, conferences. We also like capturing feelings like happiness or reactions when bad surprises happen. And, in the latest years, we discovered that we love taking selfies.Continue reading “Smile, it’s CameraX! [intro]”
An Android app could contain one or many activities. An activity has its own lifecycle and we can launch a new activity by using intents. In order to send data from an activity to another we could use a Bundle.
It’s time to continue our learning path in Kotlin. The subject covered in this new post is represented by Collections and data operations applied to them.
Collections are actually a set of classes and interfaces that provides high quality implementations of useful data structures and algorithms that help developers to reduce the programming effort and time.
This year was about new opportunities, new job, new team, GDE life, Agile Squads, Android, WorkManager, Kotlin, mentoring, courses and speaking at conferences and events like: Android Makers Paris, Workshop at Politehnica University Bucharest, Android Course at Google Atelierul Digital, DevTalks Bucharest, Droidcon Cluj-Napoca, Codecamp Bucharest, Workshop at SISC ASE, DevFest Bucharest, DevFest Craiova, Kotlin Everywhere Cluj-Napoca. ✨ ✨ ✨
In my previous article we discovered details about how Kotlin was designed, what is the philosophy behind this new programming language and how its popularity has grown over the past years.
In this article we’re going to continue with some basic concepts from Kotlin Wonderland like the available types, control flow instructions, equality checks and null safety.
At this moment, in the world, there are more than 5000 programming languages available. Now, the first question asked by us, the developers, is why do we need another programming language like Kotlin?