This year was about new opportunities, new job, new team, GDE life, Agile Squads, Android, WorkManager, Kotlin, mentoring, courses and speaking at conferences and events like: Android Makers Paris, Workshop at Politehnica University Bucharest, Android Course at Google Atelierul Digital, DevTalks Bucharest, Droidcon Cluj-Napoca, Codecamp Bucharest, Workshop at SISC ASE, DevFest Bucharest, DevFest Craiova, Kotlin Everywhere Cluj-Napoca. ✨ ✨ ✨
In Scrum there are three tangible deliverables, called artifacts. These artifacts consist of the requirements for the overall project, the requirements for each piece of the project, and the project itself. Continue reading “Artifacts in Scrum”
Scrum is an Agile framework used to develop projects and is based on the concept of “KISS” (i.e. Keep it Simple Stupid). The first mention of this technique can be found in 1986, by Hirotaka Takeuchi and Ikujiro Nonaka and then it was used for commercial product development. The first official document defining Scrum was presented in 1995 and was written by Jeff Sutherland and Ken Schwaber.
The name “Scrum” is a term from rugby, and it’s used as a metaphor to reflect the degree of cooperation needed to succeed. So scrum is a Team pack in rugby where everyone in the pack acts together to move the ball down the field.